How should a fuzzer balance exploration and minimization? Samus has the answer.| antithesis.com
Castlevania's greatest challenge, three spiked ceilings, present a window into how Antithesis can work through barriers in real software.| antithesis.com
Antithesis' ability to play like a computer, not a human being, is central both to finding bugs and beating side-scrolling shooters.| antithesis.com