As I've said before (and any of the players will tell you) West Marches was dangerous by design. Danger encourages teamwork because you have to work together to survive. It also forces players to think: if they make bad decisions they get wiped out, or at least "chased into the swamp like little sis| ars ludi
I called my last RuneScape post “pseudo-penultimate,” but I may have gotten ahead of myself. This post picks up some threads from Defining Terms| beast.blot.im
In this blog series, I will dissect the spatial elements of wilderness environments and explore how tabletop-friendly prep and mechanics could be| sachagoat.blot.im