We take a little break from our “What Makes A Game Tick” series to get a little bit philosophical about the topic of performance and what it means for different people.| mropert.github.io
A blog about C++ with a bit of a French touch| mropert.github.io
Let’s talk about game simulations. In this episode we go back to code architecture and check out a few approaches to using multiple threads.| mropert.github.io
Let’s talk about game simulations. Today we look at some more real life script performance issues and discuss the two hard problems in computer science.| mropert.github.io
Let’s talk about game simulations. Today we look at some real life script performance issues I had to fix.| mropert.github.io