After erasing the dread priest Umtak Ktharl, the group decides to explore the tomb complex for lootsies. Featuring a priest immune to divine magic, disturbing potions, lots of spiders and a new Shroomian prince. Also my first experiment with Dwarven Forge terrain!| thethingswedoforxp.blogspot.com
Country's mostly locked down, so we moved our Belswick campaign online. Session 17 took place over two solo sessions, a bunch of emails and a group session via skype (my first ever!). Below is a session report, and I'll write a quick post about I'm moving the game online while trying to keep a tabletop feel later this week.| thethingswedoforxp.blogspot.com
Last session in Belswick, our band of luminaries got rid of the Brent-clones infesting the Tomb of the Serpent Kings, and killed the original Brent the bandit where he lay in the fungal cloning chamber. | thethingswedoforxp.blogspot.com
After 22 sessions of Belswick, my group is roughly back where they left the Tomb of the Serpent Kings 18 sessions ago: mostly cleared out, but with all the interesting bits left for the next band of squatters to move in. Last session they attacked the front door, this session they dug deeper.| thethingswedoforxp.blogspot.com