Product Requirements Document is a detailed outline of the product, its purpose, requirements, features, functionalities, etc.| Glossary
This blog will look at the difference between product requirements and market requirements. Read to learn more!| Chisel
Unlock the secrets of a lucrative career as a Product Analyst. Learn about job roles, skills, and salary and beyond in this comprehensive guide.| Chisel
Feature driven development (FDD) is an agile model. It follows an iterative software development approach.| Glossary
Wondering what a Digital Product Manager does? From roles to salaries—here’s a simple guide to help you get started.| Chisel
Unlock success with our expert guide to creating a winning product backlog. From ownership to prioritization techniques, achieve your product goals.| Chisel
A Product Backlog Item is an element of work that exists in the product backlog. It's small enough to finish during a sprint.| Chisel
Get a clear understanding of what backlog grooming is, who should be involved in the process and when you can start applying it.| Chisel
Product planning is choosing the best things to work on to maximize the use of available resources while meeting the product strategy's stated goals.| Glossary
Unlock success with 17 product roadmap software solutions! Elevate your projects and dominate the competition today.| Chisel
Epics are used to create a hierarchy in the development process and to organize tasks in Agile product management.| Glossary
Dependency refers to the logical and constraint-based relationship between interrelated tasks. Get an insight into 'dependency' in product management.| Glossary
Story points is used to estimate and prioritize backlog items. Story point estimates are a unitless measure of effort applied in Agile teams.| Chisel
An agile team consists of skilled individuals with the necessary skills and experience to execute projects utilizing the agile methodology.| Chisel
Bugs are error or faults in a computer program that can force it to behave erroneously in ways which are neither expected by the user nor intended by the developer.| Glossary