Read part 1 of a transcript of a seminar on world building put on during the Kickstarter campaign for Labyrinth Worldbook from Kobold Press.| Kobold Press
Nearly all creatures dream and sleep. The permeability of the mind while sleeping means characters can arrive at the Dreamer's Islands without leaving their beds. Put these dreamy locations, found in the Labyrinth Worldbook form Kobold Press, to work in your campaign!| Kobold Press
The Boatwrights are not exactly a benevolent faction, but they have no love for the Void either. They have a fiendish bent, but they’re not what you might think of as classically “evil.” (Though you wouldn’t want to leave anything you value lying around.)| Kobold Press
Read part 2 of a transcript of a seminar on world building put on during the Kickstarter campaign for Labyrinth Worldbook from Kobold Press. Featuring Wolfgang Baur, Richard Green, and David "Zeb" Cook.| Kobold Press