Code cleanup in aisle 4. Let me begin this installment by presenting the current Lights Out code with some renumbering done and a few minor improvements. 0 REM LITESOUT-P7.BAS10 REM SETUP20 DIM L(9…| Sub-Etha Software
At this point, we have a nicely functional BASIC version of Lights Out. Some of its features include: 5×5 grid of lights. Random games. Allows replaying a specific game. Counts moves for scori…| Sub-Etha Software