It's game night. Precious, precious game night. Everyone is ready to play and have fun. And then two hours later, you realize the players are all talking to the GM but not each other. Your game is stuck in a star-pattern. What can you do to escape this trap and save the fun??? First of all, you h| ars ludi
When someone tells me about a session of a GMed game (like D&D) that they didn't enjoy, I put on my investigator cap and ask a bunch of questions about what happened. Because I like understanding why games work… or fail. And after I've listened a bunch, lots of times I'll nod and say "ooo, yeah,| ars ludi