Over the past year, I’ve had the privilege of building a new set of glTF showcase assets for the Khronos Group. These models were designed not just to look great in the updated glTF Sample Viewer, but to demonstrate what’s possible with glTF today—and to share the workflows behind them so artists can apply these techniques in their own projects. Each asset comes with a step-by-step creation guide on GitHub, detailing the modeling, materials| The Khronos Group
As the 3D commerce industry evolves, artists and brands alike need clear, up-to-date guidance to efficiently produce optimized assets. Today, we're excited to announce the launch of version 2.0 of the Asset Creation Guidelines—a comprehensive and continuously updated resource designed to help 3D artists create photorealistic, commerce-ready assets for web, XR, games, and other real-time 3D applications. Like the original Real-Time Asset Creatio| The Khronos Group