Why can I not get used to Android’s gesture navigation? Why have I still been using 2-button navigation up until AOSP broke it? And why does gesture navigation actually perform worse in terms of user experience? Well, I haven’t been able to run a proper user study on it yet, but in short, interactions that require user input delay are bad. If you ever work in UI/UX, please NEVER use speed of interaction or timing delay as an input. You should never assume the speed at which users should b...| Unhexium
In this article I enumerate reasons why typical approach to painting in AWT / Swing can result in substantial visual lags, provide examples that demonstrate the problem and propose methods to significantly reduce the drawing latency.| Pavel Fatin