With the launch of Halo Infinite in 2021, 343 Industries introduced the concept of battle passes in Halo. The concept itself is not new in the gaming industry per-se, but it’s new to Halo. It’s effectively a limited time opportunity for players to earn in-game rewards during what is referred to as a season (although that term becomes a bit overloaded now).| den.dev
How I dove into the Halo Infinite AMQP API to dig for treasure - wait times for every single playlist available.| den.dev
How to understand which maps and modes are more likely to come up in Halo Infinite games.| den.dev
As I am building OpenSpartan as the experience to analyze stats for Halo Infinite, I wanted to have a quicker way to analyze my performance.| den.dev
If you’ve been following some of my recent work, you might’ve caught my latest blog post on enabling hidden game modes and maps in Halo Infinite. Well, clearly my curiosity got the best of me, because this post is very much a continuation of that story.| den.dev
How to access hidden maps and game modes in retail Halo Infinite PC game builds with the build manifest.| den.dev
If you’ve been following me on Twitter, you probably already know that I spend inordinate amounts of time on reverse engineering the Halo Infinite API.| den.dev