---| www.filfre.net
---| The Digital Antiquarian
---| The Digital Antiquarian
---| www.filfre.net
---| The Digital Antiquarian
---| The Digital Antiquarian
---| The Digital Antiquarian
---| www.filfre.net
---| The Digital Antiquarian
Hi, folks! I have an update at this unusual time because, as of the last proper article, we’ve actually finished with our coverage of 1998, and I wanted to give you a preview of what’s coming for 1999. As usual, these subjects are more 1999-adjacent than pedantically bound to that year. And also as usual, what follows is a tentative plan only. Nonetheless, if you prefer for every article to be a complete surprise when it pops up in your browser, you might want to stop reading now.| www.filfre.net
The early days were the best. We had successes, we had fun, and we had a good business model. As the industry changed, everything became more complicated and harder.| The Digital Antiquarian
---| The Digital Antiquarian
If you take the time to dig beneath the surface of any human community, no matter how humble, you’ll be rewarded with a welter of fascinating tales and characters. Certainly this is true of Oakhurst, California. The little town nestled in central California’s Yosemite Valley near the western end of the Sierra Nevada Mountains has attracted more than its fair share of dreamers and chancers over the past 175 years or so.| The Digital Antiquarian
My one big regret was the PlayStation version [of Broken Sword]. No one thought it would sell, so we kept it like the PC version. In hindsight, I think if we had introduced direct control in this game, it would have been enormous.| The Digital Antiquarian
Act 1: Starcraft the Game| The Digital Antiquarian