Back in 2006-07-08, during the 13th Canadian Undergraduate Mathematics Conference at McGill University, I presented a gambling game I designed with the novel property of being both advantageous to players and the house, and that despite this proprety, that pretty much nobody in their right mind…| Guillaume Fortin-Debigaré
As I am continuing my personal journey into deep learning research and development, I wanted to try out PyTorch, a machine learning framework with GPU acceleration primarily designed for the Python programming language. However, I couldn't find any good introductory resource online for it. So I read…| Guillaume Fortin-Debigaré
Detective fiction, and particularly whodunits, have been really good at being engaging people in attempting to solving the mystery presented before the final reveal. Video games allows such stories to thrive with a level of interactivity that can directly engage the player in this process as an…| Guillaume Fortin-Debigaré
You can now watch yours truly explain the basics of quantum programming and how to execute a custom quantum program on the IBM Q Experience in less than 10 minutes! The following video summarizes my very first blog post Quantum Programming 101 in a dynamic format, and appends to it a real-time…| Guillaume Fortin-Debigaré
A few months ago, I started to study deep learning, a branch in computer science heavily inspired by biology that allows programs to learn arbitrary concepts without explicit programming. How good is deep learning? Well, good enough to play Go with super-human performance, a significant milestone in…| Guillaume Fortin-Debigaré