Last time I talked about de-optimizing mapgen4 so that I could more easily create experiments. I wanted to share one of those experiments. I recently assembled some of my existing ingredients into something that was just plain fun to watch, and I wanted to share this simulation of traders moving around a map:| www.redblobgames.com
1 Python Implementation#| www.redblobgames.com
Behind the scenes - how I'm making redblobgames.com - interactive explanations of game development algorithms and math| simblob.blogspot.com
Hello people, long time no blog. I've being trying to write a roguelike game recently, in zig of...| Zig NEWS
Interactive tutorial about making interactive tutorials| www.redblobgames.com
1 Visuals#| www.redblobgames.com
Behind the scenes - how I'm making redblobgames.com - interactive explanations of game development algorithms and math| simblob.blogspot.com