A blog about roleplaying games and theory focused on Mythras, Dungeons and Dragons, and OSR games.| retiredadventurer.blogspot.com
by Raph Koster It might be hard to believe now, but a couple of decades ago, plenty of designers didn’t think that games could be art. They didn’t think that there was any greater meaning, that it was enough if games were just fun and didn’t have anything| Stars Reach
Indie Game Devs in China: Steam as Liminal Space + Eastward Beyond the Firewall + Horny on Main(land) + Cultivation Cults| chaoyang.substack.com