Mar 30, 2019| blog.selfshadow.com
BlurHash is a compact representation of placeholders for images. A blur hash is encoded as a short string that can be rendered to a bitmap at runtime to display a “blurry” version of the source image. The way it works remind me of how spherical harmonics are used in 3D rendering engines to efficiently encode irradiance. I recently remembered that I had been meaning to look at the Kotlin implementation of BlurHash to see if there was a way to make it faster. I looked up the KMP port and af...| Romain Guy
Bevy is a refreshingly simple data-driven game engine built in Rust. It is free and open-source forever!| bevyengine.org
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