Report an issueopen_in_new| Bazel
Report an issueopen_in_new| Bazel
Report an issueopen_in_new| Bazel
Report an issueopen_in_new| Bazel
Report an issueopen_in_new| Bazel
Migrating to Bazel Modules (a.k.a. Bzlmod) - Maintaining Compatibility, Part 1¶| blog.engflow.com
Migrating to Bazel Modules (a.k.a. Bzlmod) - Repo Names, Again…¶| blog.engflow.com
Assumptions#| technicalwriting.dev
Migrating to Bazel Modules (a.k.a. Bzlmod) - Fixing and Patching Breakages¶| blog.engflow.com
Report an issueopen_in_new| Bazel
Comparing the new Bazel build to the old GN build#| pigweed.dev
Migrating to Bazel Modules (a.k.a. Bzlmod) - Module Extensions¶| blog.engflow.com
Migrating to Bazel Modules (a.k.a. Bzlmod) - Repo Names and rules_pkg¶| blog.engflow.com
Migrating to Bazel Modules (a.k.a. Bzlmod) - Repo Names and Runfiles¶| blog.engflow.com
Migrating to Bazel Modules (a.k.a. Bzlmod) - The Easy Parts¶| blog.engflow.com
Pigweed is an open-source collection of libraries from Google that enables fast and reliable development for embedded systems. Last September, Pigweed decided to migrate from GN to Bazel as their primary build system based on the belief that Bazel has great potential to improve embedded developers' productivity and mental wellbeing. Since then, the Pigweed team collaborated closely with the Bazel team on many improvements to make Bazel a more powerful build system not just for Pigweed develop...| blog.bazel.build
In this post I’m gonna do a short overview of package management and vendoring solutions for C++. This is a controversial topic. Still, there’s no official standardised package manager however, there’s a plethora of solutions (some more mature than others) which I think solve the problem well (at least as far as I’m concerned). I planned to publish the entire overview in a single post however, there’s a lot of material to cover and eventually I had to split it up into multiple parts.| twdev.blog
Report an issueopen_in_new| Bazel
Table of Contents As we announced recently, my team at Google has started a new effort to build production-worthy engineering tools for Fully Homomorphic Encryption (FHE). One focal point of this, and one which I’ll be focusing on as long as Google is willing to pay me to do so, is building out a compiler toolchain for FHE in the MLIR framework (Multi-Level Intermediate Representation). The project is called Homomorphic Encryption Intermediate Representation, or HEIR.| Math ∩ Programming
Report an issueopen_in_new| Bazel
Report an issueopen_in_new| Bazel
A community and blog for embedded software makers| Interrupt