Here is my submission for the 2013 Game Chef contest. It was a great experience as usual, though I was under a heck of a crunch to produce this year. I am currently finalizing Spark in to fulfill my Kickstarter and, along with a convention last weekend, my time was at a premium. While it […]|
I’m in the midst of layout for my game, and I was pleased to see the release of Always/Never/Now by Will Hindmarch. It’s part of a trend of excellent professional game designs that can be played by a gamer on a budget, or examined in detail by any budding designers out there. This blog post […]|