Post-processing shaders don’t always apply to all UI elements, so here’s a quick and simple fix to make sure they do.| The Shaggy Dev
Taking screenshots in-engine is very simple in Godot and can open up a wide range of possibilities for your game. This technique has become a go-to of mine to grab exactly what I want.| The Shaggy Dev
– a tiny tale brought to you by FICTIONARY. She is off limits, Nandini reminded herself again for the 74th time in the last…9 minutes as she flipped her hand to check the time. Yes, she was counting. And yes, it was that bad. She had an orange rubber band across her brown wrist which […]| Bookish Bubble