The third part of the No BS guide to getting started developing with LLMs. We’ll explore processing audio and using text to speech and speech to text engines to open up new doors for interacting with LLMs and processing data.| GDCorner
The second part of the No BS guide to getting started developing with LLMs. We’ll explore connecting to an LLM host via a network API, using streaming for responses, usage statistics, generation settings, chat templates, and system prompts.| GDCorner