Work continues on Stonetop, my "hearth-fantasy" adaptation of Dungeon World set in an iron age that never was, in which you portray the local heroes of a small, isolated village near the edge of the known world. It's going more slowly than I'd like, but we just added the "Playing Stonetop" chapter to the main book, and I'm quite pleased with it. | Spouting Lore
We're finally doing it:| Spouting Lore
Over on the Dungeon World Discord, Razorkiss asked this interesting question:| Spouting Lore
I've been working on the GMing chapters for Stonetop, and recently finished the "Dangers" chapter. Part of that chapter is a section on "Using Monsters and Running Fights." It's a distillation of procedures, advice, and wisdom that you'll find floating around the Dungeon World community, but that isn't really specifically laid out in the DW text. | Spouting Lore
Discern Realities is a move that is near and dear to my heart. It's one of my favorite moves, and I've written about it at length:In Defense of Discern Realities| Spouting Lore
In both Stonetop and Homebrew World, I've rewritten the Parley move to be at least as much of a "gather info" move as a "convince them" move. What follows is the text of the revised move and a draft of the "discussion" write-up for Stonetop. | Spouting Lore
I've been working on the GMing chapters for Stonetop, and it's made me think about how the conversation really flows. I've also been thinking about GM moves, and Principles and Agenda, and how they all work together. I thought I'd talk about them a little here. | Spouting Lore
We've now gone through about a dozen sessions with the current version of Stonetop's inventory system, and I'm... dissatisfied.| Spouting Lore
ForHomebrew World v1.5, I've rewritten Defy Danger as follows:| Spouting Lore
Stonetop consists of two books, the second of which is unique in RPGs, to my knowledge. As I wrote in my review of Stonetop: Book I, Stonetop, has the rules, including probably the best f…| Troy Press