We dive head first into game design, Namaqualand blooms, and we take a trip back to an old hilltop.| Poly Haven Blog
Namaqualand is on its way, the moon is rising, fabric is unfurling, and astro-HDRIs are soon to be sparkling brighter than ever before.| Poly Haven Blog
Progress on the moon, Namaqualand, modular assets, and plans for better geonodes assets.| Poly Haven Blog
The Hidden Alley is here! Little Falls dries up, we're making a box, and we went to the moon... lab.| Poly Haven Blog
We're going to the desert! New scanning rigs, updates on WIP projects, BlenderKit integration and a photography workshop.| Poly Haven Blog
Growing the team, project updates, new flash, and color calibration workflow| Poly Haven Blog