Defender's Quest 2, at long last, is available to play.| Fortress of Doors
Now that we're into December, I think it's useful to take a step back and look at where things stand with the game, and review everything we've accomplished in the last year.| Fortress of Doors
October marks the beginning of a concerted content push for the game.| Fortress of Doors
Rebalancing levels in response to testing & fancy scripts to auto-balance the economy.| Fortress of Doors
A month's worth of bugfixing, bigger portraits, and path tracers that won't give you a heart attack.| Fortress of Doors
New features include wave mutations and connected snake-like enemies. We're also nearing the end of our big level design push.| Fortress of Doors
New levels, new cannons, new abilities, new bosses, multiple things that catch on fire, and more!| Fortress of Doors
We're proud to say that a full 25 levels are now "near final balance." It doesn't mean they won't change at all before the game releases, but it means that they're pretty dialed in and we feel the game is in a good place.| Fortress of Doors
We've roughed out all 50+ battle locations on the map with basic level designs and are now moving on to polishing up the first half.| Fortress of Doors
Designing levels was taking too long, so we designed some tools to speed up the process and we've had great results.| Fortress of Doors