I had a moan about XCOM 1 being prettier than XCOM 2 the other day and got some nice replies from the Art Director of both, Greg Foertsch. Having replayed both again just lately, it’s striking to me how much more interesting 1 is visually. It uses baked lighting (Unreal’s Lightmass, first seen in Gears […]| joe wintergreen internet zone
This story starts exactly like the last great mission I had in an XCOM game: I kinda took on two missions at once. And everyone got tired from the first one, so we had to send our B-team on the other: to rescue a VIP. – Part 1: The Fight Almost immediately, they run into […]| Tom Francis Regrets This Already