In which the party meets a noxious deer, constructs a hot air balloon, and avoids being arrested by salamanders.| Mediums and Messages
In which the party tries to learn how to teleport, talks with many trees, and gets ambushed by a giant spider.| Mediums and Messages
In which the party researches mushrooms, talks to roots, and opens a loot crate.| Mediums and Messages
In which the party flees from a wizard, convinces a fire spirit to build a bridge, and practices contract law.| Mediums and Messages
In which the party adopts a horse, finds an unexpected forest, and helps a troll clean house.| Mediums and Messages