I want OSR combat to look more like “OSR Style Challenges” than “D&D combat”. Make each round an interesting puzzle for the players to get out of. The results change the situation and they’re presented with another challenge. PbtA games basically do this.| Lithyscaphe
Download at itch.io| Lithyscaphe
Encumbrance, Dungeon Exploration Logistics, and Combat| Lithyscaphe
House Rule: Gradually Reveal Character Details| Lithyscaphe