Blackmoor Week is the week leading up to the anniversary of Dave Arneson's birthday on October 1st, which is designated Dave Arneson Game Day. Thanks to Havard at Havard's Blackmoor Blog, who is making a whole series of posts this week, for reminding me of this.| ZENOPUS ARCHIVES
If you've read my posts on D&D Without Damage Dice and Ascending Damage, you'll know I use a sort of "wound counting" or "hit counting" system, which by definition has static damage - every hit with a weapon is just "one hit". The design goal is to make combat simpler and faster, but ideally, it should still be interesting and have some variety.| Homebrew Homunculus
These are some of the kookier ideas I’m kicking about. The Elven one, I think, is a really flavourful and small change that makes them more Moorcockian/ Melnibonéan, which I dig. The Cleric change is something that makes sense to me fluff-wise, but I’m not sure if it might break the game too much - please let me know what you think. The Magic-User one is the most kooky, and has the biggest impact on how the game plays, so I've saved it for last. Any of these can be implemented separate o...| Homebrew Homunculus
The rule| Homebrew Homunculus
A contest on G+ to come up with a new way to speed up combat in D&D caught my interest, two responses in particular.| Homebrew Homunculus