We’ll wrap up our tour by looking more closely at the MSX1 system. The general structure here will be the same as the SG-1000 and the ColecoVision: we’ll look at all the parts of the system that we need to interface with in order to create the platform layer for our little shooting gallery program, […]| Bumbershoot Software
Now that I’ve created a support structure for the SG-1000 with rough parity to the basics of the ColecoVision and MSX BIOS ROMs, I’m in a position to take on the first of the projects t…| Bumbershoot Software
My series of TI-99/4A posts earlier this year turned out to be surprisingly popular, but I had really originally intended it as a stepping stone: its graphics and sound chips were extremely influential and either were directly included in many later systems or significantly inspired their designs. That influence runs very late: despite being introduced […]| Bumbershoot Software
“For many centuries, the world had been at peace. Lands were prosperous, and people reached old age. However, all of that was about to change… Suddenly, towns started being attacked by beasts, killing many. Storms started sinking ships into the ocean and ruined crops. People started to think that they had lost the favor of … Continue reading MSX – Tales of Popolon – Gameplay→| Super CD·ROM²