Creating house rules, custom rules specific to a local group or campaign, has been common throughout the history of D&D. What makes an effective house rule or game hack and what, if anything, makes early D&D (say, pre-WotC D&D) hackable? Some properties of early D&D that might contribute to this tendency include mechanical simplicity, reliance […]| Necropraxis
There are many broad functions that rules can have. Here is one: representing the details of a broader fictional world. The fictional world might not work exactly like the world of day to day phenomenological experience that we inhabit and experience as the real world, but it nonetheless makes sense, loosely speaking. Sure, monsters might […]| Necropraxis
Is there a “founding myth” of OSR? Here is one proposal: The founding myth of the OSR, that it is based either in an original play style or in the Gygaxian style, … My view is that many of the communities, past or present, which identify with the “OSR” are based on that myth despite […]| Necropraxis
Source: Berserk| Necropraxis
Why are so many intelligent, driven young people abandoning the personal-liberty-maximizing bohemian lifestyles and adopting Traditional Values as they enter their thirties? I think it’s a way of solving a coordination problem. Lets consider two key roles of a modern startup: Founder and Venture Capitalist. The Founder is the person who does the work of [...] The post TradFam as Startup first appeared on Death Is Bad.| Death Is Bad