DANGER CLOSE is tactical military skirmish TTRPG for one or more players. It is designed to generate tense tactical decisions, stories of heroics, bravery and camaraderie, and perseverance against overwhelming forces. DANGER CLOSE – Demo & Playtest by Dice Goblin Games DANGER CLOSE was made with the aim to replicate the dramatic vignettes that might […]| Dice Goblin
Okay, I’m being a little bit of a tease here – this post isn’t about how to ACTUALLY play the game, as that would be, well, the full rules. This is more about, which resources wou…| Dice Goblin
I started with listing my inspirations – vibes I wanted to capture – and worked my way back from there. Let’s dive into my inspirational sources! I started trying out Solo RPGs recently, and having a lot of fun with them. I’m usually always drifting between genres, and I found myself in the mood for […]| Dice Goblin
Time for the first DANGER CLOSE devlog! In this series, I’ll reveal more about how parts of the game work, leading up to the first release. Today: Offensive & Defensive Position! I’ve written about this topic before; in a way, DANGER CLOSE is the culmination and formalizing of past blog posts, which is also how […]| Dice Goblin
I’ve written before about firefights in TTRPGs – and I’ve been haunted, HAUNTED I say, by this amorphous concept, lingering at the edge of my perception. No more. I think I’…| Dice Goblin