Academic seminar, meeting people, Dungeoneering on demand, Punasiirtymä, Mouse guard, little Caves of chaos. I did not suffer through presentations this time, luckily. I will not write about the pe…| ropeblogi
In which the party strikes it rich.A few days in town| The End Of All Things
June 19–213 Days in Town| The End Of All Things
In which Old Dolf loses an eye and brave Tansybell defeats a demon in single combat.| The End Of All Things
Carousing, pastoral-style| The End Of All Things
In which the party fights a series of horrible bugs in ruined bathrooms and recovers a surprising haul of magic items. They find barely any money.| The End Of All Things
There are many kobolds, but Sam Wood's 3e one is mine| The End Of All Things
In which the party strikes it rich. A few days in town I decided to start tracking a calendar here and found Sam Seer’s OSR Calendar . The...| houselesshills.blogspot.com
A leaner, meaner party returns for the second raid on the Shrine of Evil Chaos. In the front rank:| The End Of All Things
Continued from HERE.To summarize the situation, the PCs gathered up all of their NPC allies to mount a combined assault on Keep on the Borderlands’ the Shrine of Evil Chaos. The larger NPC party (led by Ivy Almyr) went South while the smaller one (led by Berrybert of Molehill) went North. Ivy’s party put a big dent in the shrine’s contingent of undead troops but suffered two deaths and one serious injury. Meanwhile the PCs found the evil relics they were on a quest to destroy, but thing...| The End Of All Things
Continued from HERE | The End Of All Things
Order of Battle| The End Of All Things
Gimwort, Tansy, and Dolf set out early on the morning of the 26th, guided by the dwarf Flarkin, an NPC from one of the other adventuring parties. Their goal is to make a lightning raid on the empty ogre cave, lift the treasure, and be gone before any goblins notice they’re there (or their respective party leaders notice that they’re missing).The characters have heard that Berrybert of Molehill and his two new party members killed the ogre on a recent adventure in the goblin caves, but wer...| The End Of All Things
June 25-26| The End Of All Things
The morning of June 25th finds our heroes are back on the road through Starwater Gorge that leads to the Haunted Halls. Having recently gotten engaged to Emelda of Eveningstar, Trigg is looking to raise 5,000 gp to pay for a wedding and a small farmhouse. Given the paucity of treasure recovered from the Halls so far, he’s weighing the need to take more risks – heading deeper into the dungeon, or mounting an expedition to the Caves of Chaos to do battle with the monsters there.| The End Of All Things
June 22-24Back in town, the party tallies up their meager take. The small garnet and handful of old books didn’t sell for much: after lodging, provisions, identifying Eldred’s magic ring (a Ring of Shocking Grasp, as it turns out) and some new equipment – lamp oil, arrows, leather armor for Tansy, leather and a helmet for Dolf – their last expedition cost them 138 gold pieces.| The End Of All Things
After a few eventful days in town, our heroes are once again on the trail from Eveningstar to the Haunted Halls. Their goal this time: head due West down the main hall beyond the great bronze doors that mark the entrance to the Inner Halls. With Eldred the Enchanter only 50 experience points away from level 2, one modest treasure haul could see them getting a big boost to the party’s capabilities.| The End Of All Things
I’ve been reading and listening to a couple of fun solo D&D games, and for various reasons (mostly work and the schedules of my friends’ you...| houselesshills.blogspot.com
This being a play report of the first session of The Palace of Unquiet Repose played with Hyperborea 3e, which seemed a good easthetic fit.| Craggenloch Tribune
A play report and general musings after running two game sessions of *The Black Wyrm of Brandonsford* using Cairn 2e for some middle schoolers at my school.| Widdershins Wanderings
Painting in the public domain of Alexander the Great cutting the Gordian Knot.| Widdershins Wanderings
I recently came to realise that it has been little over a year by now since I stitched together a handful of different dungeon maps and sta...| coloursofpentagrams.blogspot.com
Max here, not so subtly promoting that Maximum Recursion Depth, or Sometimes the Only Way to Win is to Stop Playing: The Karmapunk RPG is on sale for the drivethrurpg Christmas in July sale (also available on itch.io or in print on Exalted Funeral). I occasionally post "Game Design Patterns" on my own blog, but I think going forward they might be a better fit for Iconoclastic Flow. This Pattern references the videogame Triangle Strategy, but I primarily use a Play Report for MRD2, the quasi...| Iconoclastic Flow
So I decided to run a quick game on the discord, thinking there should be more low stakes 'just for fun' mess around games on the server. There's a lot of hijinks you can get into in an hour! We tossed around some ideas and decided to run Knave. I had a half-finished dungeon that was burning a hole in my brain, but i couldn't locate the file, so I generated a random dungeon on Donjon and familiarized myself with it while the players rolled up theirs characters.| VILE CULT OF SHAPES
So I ran a game of Problem Sleuth the other day.| ふかひれスープ
Over the Thanksgiving weekend we did a lot of gaming ranging from “off-table” domain level stuff to some solo adventures...| harbingergames.blogspot.com
Sessions 1 & 2 here.| The Colours of Pentagrams
Yesterday I was scrolling through Itch looking for anything interesting, as one does, and happened upon Tales of the Burned Stones. I've never really been one for solo games, but recently I've been feeling the itch to revisit my Souls-inspired world that I ran for some of my friends back when I was first testing out Have Axe, Will Travel.A world that is essentially a kind of "shadow real" based on my current sandbox campaign world. A place that is forgetting itself and thus allowed to be just...| The Colours of Pentagrams
What follows is a short retelling of the not-even-quite-misadventures of a particular group of PCs from what was intended to be me running an adeventure module I had recently acquired - Chaotic Caves.| The Colours of Pentagrams
Written by Jen, a player. We first ran into the “dead level” long ago, fairly early on in our explorations of Skull Mountain. It was incr...| harbingergames.blogspot.com
Everybody was dead, but then it got worse.| The Library of Attnam
TPK, technically.| The Library of Attnam
Yanzar makes a new friend!| The Library of Attnam
At the end of the last Skull Mountain session the PCs had retreated to safety at Owen's redoubt, met with visiting elves, and recovered from injuries for some time. A lot happened away from table with them and with many other PCs slowing their return. But yesterday they returned, the same players and so on| Don't Split the Party
I spoke with a number of players, both those currently active and those from the past(!) about adventures they felt were epic, the sorts of adventures yu still talk about years later. They all pretty much agreed on a list of the most epic adventures, which follows.| Don't Split the Party
By special request I am doing an arc on epic adventures. To prepare for this I have spent a few days talking to current and former players about the adventures they felt were the biggest, baddest, and most epic. From them I have picked a few examples and will use them to describe how you can run the sorts of sessions that players talk about 30 years later!| Don't Split the Party
On Black Friday we had a long, involved session set in Blackstone, my AD&D 2e Players Option campaign, which is 14 years old ('the new campaign').| Don't Split the Party
As a change of pace the crew decided to play villains for a while! We started off with the following:| Don't Split the Party
THE DEFENCE OF SAN FLORIA| Of Slugs and Silver