Sega’s story is not a straightfoward tale of betrayal, blundering, or anything simple.| The History of How We Play
Like many environmental scientists, early exposure to nature sparked my interest in the field. But so did the 1990 video game SimEarth, game studio Maxis's first release after SimCity. SimEarth was more than mere entertainment, however. It was Maxis co-founder Will Wright’s effort to disseminate an idea that captivated| The Science of Fiction
It's May 2025, which means that Namco's iconic mascot character and video arcade game PAC-MAN turns 45. Let's look at the history| Arcade Heroes
So many folks have reached out to me to commemorate the 20th anniversary of the launch of Guild Wars on April 28, 2005, that it encouraged me to write this little bitty. I was heartened to see an article about Guild Wars in GameRant, which talked about the server infrastructure of the game, and most […] The post Twenty Years of Guild Wars appeared first on Code Of Honor.| Code Of Honor
Game developers and cultural forces gone too soon in 2024. Let’s celebrate their legacy.| The History of How We Play
The epic documentary becomes the epix exhibit! Here’s what happened.| The History of How We Play
Credit where credit is due I feel fortunate to have been part of Blizzard Entertainment when it started, now over thirty years ago. I got to work with amazing people; make games players loved; and learn a lot about design, programming, and business along the way. Some of those lessons were hard-earned, as my blog […] The post Credit where credit is due appeared first on Code Of Honor.| Code Of Honor
Transcript of interview with Casey Muratori at HandmadeCon 2015| Code Of Honor
One genre once flew atop the computer game industry – then came crashing down. Here’s why we owe so much to flight sims.| The History of How We Play
The way we play games has changed – let’s look at the roles thumbs have played in that evolution.| The History of How We Play
Stories told and lost. Obituaries for the gaming legends lost in 2023.| The History of How We Play
Multiplayer gaming. Space flight. Computer screens. All of it comes together.| The History of How We Play
What hides in the high scores? The people who made the games!| The History of How We Play
After years of waiting, two films are finally taking game history to the big screen. How do they measure up?| The History of How We Play
The exclusive story about the Sim City maker's mysterious EPA-themed game.| The Science of Fiction
Developing games is a full-time occupation, so it is no surprise that I’ve had less time for blogging as I’ve started creating a new game. After a two-year stint helping other folks publish their games I’m back to coding and game design full-time and having a wonderful time. But for those of you who have […]| Code Of Honor