Enjoy the latest episodes from MacStories’ family of podcasts: AppStories This week, Federico and John consider whether Apple made the case for running local LLMs and gaming on the M5 iPad Pro and discusss who should consider buying it. On AppStories+, we explain how Claude Skills work and why they are one of Anthropic’s most exciting features in a while. NPC: Next Portable Console This week, a Retroid tease, the Miyoo Mini Flip goes on sale, and John is the first of the gang to get the A...| MacStories
Enjoy the latest episodes from MacStories’ family of podcasts: AppStories This week, Federico and John discuss what might be next for Apple Intelligence and how it fits into the broader AI market. On AppStories+, Federico and John cover the fallout from the Sora app and why AI can’t replace human creativity. This episode is sponsored by: Claude: Get 50% off Claude Pro, including access to Claude Code. NPC: Next Portable Console This week, Steam Deck, Switch 2, and Vision Pro accessory fol...| MacStories
Nathan Rosario| Throne of Salt
Enjoy the latest episodes from MacStories’ family of podcasts: AppStories This week, Federico and John follow up after a week with new Apple hardware and dig into watchOS and visionOS 26. On AppStories+, John is mixing up his link and data organization systems - again. This episode is sponsored by: Claude – Get 50% off| www.macstories.net
The Challenge: Navigating the Roblox Landscape Roblox offers brands an incredible opportunity to reach a massive, engaged audience. However, with millions of games available, finding the perfect fit for a brand integration can feel overwhelming – it’s estimated that over 15,000 games are created every day, which means that in 2025 alone, 5.4M new games […] The post Love the Players, Not the Game: How Awesome Intelligence Powers Your Roblox Game Selection appeared first on SuperAwesome.| SuperAwesome
AI is in my game now, but is it better? (Originally published at https://medium.com/@jschomay/adding-inworld-ai-characters-to-an-existing-game-part-3-integration-and-analysis-826172445e10) My game now has live AI characters in it. Interacting with th...| Jeff Schomay on Games, Narrative and AI
Does the word GMPC even mean anything anymore? Let’s find out. Tally Tally is one of my favorite characters ever. He also happens to be an NPC. He was a hobgoblin from a space prison ship my group ran into during session one of a new campaign. They found a crashed part of a prison spaceship on their fantasy planet and a bunch of alien prisoners had escaped. These aliens were about to start causing havoc in an attempt to create a way to get back up to the rest of the prison ship where they h...| Gnome Stew
Sourced from: Wampus Country - I Miss Gleep Wurp| Meandering Banter
Inspired by this post, I decided to make my own post in this style from character ideas I had lying around. Also shout out to Cat Dragon for providing feedback and editing help with this post!1.Elena Smirt| The Whimsical Mountain
Sorry this post is a little late, I got distracted by things. Shout out to Xenophon of Athens, RandomWizard, semi-IDIOT, deus ex shit, Purplethulu, TheFirstGokun, Spwack, Sundered, Squig, theisticGilthoniel, Filth Pig and Phlox for participating. I have added a lot of connective tissue between these templates to tie them together, but left each delta itself unedited.| The Whimsical Mountain
Yeah, no feelin' AN ORIGIN STORY In the latest session of Where Hell Comes To Prey my Nightwick Abbey campaign , the players made an inter...| icastlight.blogspot.com