When discussing Cold War aviation and the iconic aircraft of the 20th century, few names resonate as strongly as MiG. Short for Mikoyan-Gurevich, the MiG series of fighters became synonymous with Soviet air power, showcasing innovation, adaptability, and the strategic priorities of the USSR across decades of global tension. From the Korean War to modern aerial conflicts, MiG fighters have left an indelible mark on military aviation. Beginning The MiG story begins with the founding of the Miko...| PlaneHistoria
Renowned for its role during the Battle of Britain, the Spitfire emerged as not just a symbol of British resilience, but also as a technical marvel that arguably took the title of the best fighter aircraft of World War II. Through a combination of innovative design, unparalleled performance, and an indomitable spirit, the Spitfire carved its name into the heart of aviation history. Contents Birth of a Legend The story of the Supermarine Spitfire begins in the early 1930s, against a backdrop o...| PlaneHistoria
I've been milling over a stealthy barbarian ever since this conversation, which led to the thought that Fear and Rage are really two sides o...| whimsicalmountain.blogspot.com
My OSR Blog about fantasy world building and rules analysis for D&D. Also home of the B/X inspired 5e-clone "Into the Unknown."| mythlands-erce.blogspot.com
Just getting on the semi-regular GLOG bandwagon for single-level Cloak-and-Sword classes, this one comes from the future.| Craggenloch Tribune
I love Legend of the 5 Rings, or more accurately I love its setting of Rokugan. It is not an attempt at authenticity to feudal Japan, rather...| craggenloch.blogspot.com
One of the world's first sixth-generation fighters has moved closer to its first flight, as BAE Systems unveils the prototype Combat Air Flying Demonstrator, now under construction for the Global Combat Air Programme by Britain, Italy, and Japan.| New Atlas
exA-Arcadia has opened up pre-orders for two new titles, Daemon Bride exAGAIN and Jamjam'n Jelly EXALENTE.| Arcade Heroes
If you've read my posts on D&D Without Damage Dice and Ascending Damage, you'll know I use a sort of "wound counting" or "hit counting" system, which by definition has static damage - every hit with a weapon is just "one hit". The design goal is to make combat simpler and faster, but ideally, it should still be interesting and have some variety.| Homebrew Homunculus
I guess the Trollkin class set my mind on the track of "slightly monstrous adventurers with death-avoiding abilities". I googled "OSR skeleton class" and found only this: https://www.necropraxis.com/2014/02/06/skeleton-class/ so consider this class inspired by Necropraxis's. Essentially I've codified a bit more what it means to be an undead PC, and made the class rather more party-dependant.| Homebrew Homunculus
You’re probably aware of the multi-attack abilities fighters have had over the years. There’s the “Melee attacks per round” table, where Fighters in AD&D could have 1/1, 3/2 or 2/1 attacks per round. That fractional value of 3/2 means your number of attacks alternates each round: twice in one round, then once in the next, and so on. Sure, it’s not hard to understand - but it’s still an additional thing to remember in the heat of battle, which I don’t want in my game. Newer edi...| Homebrew Homunculus
Link to discussion This is second in a series of posts on how to keep your low-level PCs alive in …Continue reading →| Smoldering Wizard
A conversion of Locheil's Rotless, which I have been having tremendous fun playing in his Qal Ashen game, for Ransack by Justin Todd, who also writes a damn fine game;| Craggenloch Tribune
Quite by coincidence at least twoother noble-themed GLOG classes have been published in the last week. Much like busses, you wait all day for one then three come at once.| Craggenloch Tribune
I rarely ever play fighters. Hybrids, sure. Gishes, paladins, monks, even barbarians, but seldom a farmboy with a sword and board and a yen for adventure. I've always just felt like I was missing out on half the system to play a character without any access to the kind of lateral advancement that spellcasters have. Part of this also stems from a conversation on the GLOG book club, specifically Spwack's idea that fighters need more options to do borderline 'impossible' things, because by stand...| Craggenloch Tribune
Art by Adrian Wilkins| Craggenloch Tribune
exA-Arcadia has launched a premium remake of Visco Game's lauded '90s fighting game, called Breakers Revenge Chicago. Check it out| Arcade Heroes