Inspired by @prokopetz making the point that "hospitality was a major part of a wealthy household’s basic social obligations" and "at any given time, a large household might be playing host to a bewildering assortment of friends, relatives, friends of relatives, relatives of friends, celebrities both far-ranging and local, dignitaries, con artists, miscellaneous weirdos, and that one guy who nobody can quite place" so that "you’re missing an opportunity if you never talk about the Guests"...| Seed of Worlds
As mentioned back in Delve 1, The Haunted Halls of Eveningstar does not use a wandering monster table because “the best encounters use creatures and situations deliberately chosen by the DM”. Dubious advice from a module writer in my opinion, who might instead “deliberately choose” to stock the table with creatures and situations.| The End Of All Things
It’s relatively easy to generate a BX/Old School Essentials character on the fly whenever you need some new NPC adventurers, but rolling 3d6 in order does still take some time. To save some during play, I decided to make a roster of potential NPCs for my Haunted Halls of Eveningstar solo game. For fun, and to simulate the cosmopolitan nature of my (extremely vague) impression of the Forgotten Realms, I used a wide selection of classes from OSE Advanced Fantasy, some of the Carcass Crawler z...| The End Of All Things
I reread some old blogposts today. Holy shit, remember the horses I did with Chris McDowall ? Those were great. The d6 Dungeon Merchants...| goblinpunch.blogspot.com
This basically came to me in a vision the other day. It appeared in my head as a near fully formed idea: what if you could generate a Berserk-esque horric fates for your character’s lost love…| Save vs. Hollowing