Today, it’s been 260 days since I first started working on Space Gladiators, my first commercial indie game project. A short post on the journey and the future of my game. L’article 260 Days Into my First Indie Game Project est apparu en premier sur Thomas Gervraud.| Thomas Gervraud
As of today, it has been 163 days since the first commit on my commercial indie game project and the demo just went live. I’ll share in this article a bit of the thought process that went into the creation of this game and its objectives. L’article I Published my First Indie Game Demo After 163 Days of Development est apparu en premier sur Thomas Gervraud.| Thomas Gervraud
As of today, it has been 163 days since the first commit on my commercial indie game project and the demo just went live. I’ll share in this article a bit of the thought process that went into the creation of this game and its objectives.| Thomas Gervraud