The Servants of Nidhogg are servants of the Void, led and inspired by the greatest and most powerful of the Void dragons, the Devourer of the World Tree, Nidhogg. The post Maze Mondays | Fear the Servants of Nidhogg – October 27 2025 appeared first on Kobold Press.| Kobold Press
With extremely long lived members, like treants, plantfolk, and dragons, as well as member species with rich recorded histories, like humans, minotaurs, and ratatosk, the Old Ring has a strong legacy, stretching back more than a thousand years. The post Maze Monday | The classic trait that makes the Old Ring stand out in the Labyrinth – October 20 2025 appeared first on Kobold Press.| Kobold Press
Ahu-Nixta, the only name these shapeless void creatures are known by, originated somewhere in the deepest depths of the Void. They use their skills in fleshcrafting and mindwarping to conquer and shape helpless species into organic shells and vehicles to carry their Void-corrupted forms throughout the Labyrinth for conquest, colonization, and exploitation. The post Build campaign history with the Ancients, a giant race of primeval builders – October 13 2025 appeared first on Kobold Press.| Kobold Press
Put the Chantry into your D&D or Tales of the Valiant game! This dark clerical order records the vile words of Nidhogg, the god-wyrm of the Void that gnaws at the roots of Yggdrasil, the World Tree. His words give them power to destroy and corrupt all that is.| Kobold Press
Put the Chantry into your D&D or Tales of the Valiant game! This dark clerical order records the vile words of Nidhogg, the god-wyrm of the Void that gnaws at the roots of Yggdrasil, the World Tree. His words give them power to destroy and corrupt all that is.| Kobold Press
The Boatwrights are not exactly a benevolent faction, but they have no love for the Void either. They have a fiendish bent, but they’re not what you might think of as classically “evil.” (Though you wouldn’t want to leave anything you value lying around.)| Kobold Press
[This post is co-authored with Chris Karzmark, a mixed-methods UX & games researcher, and recent Ph.D. graduate from UCSC in Cognitive Psychology.] Many games ask players to pick a faction. Strategy games typically put this choice at the beginning of a match (e.g., Zerg, Terran, or Protoss in Starcraft) while RPGs might offer branching versions [...] The post Picking Sides: How Faction Choice Creates Cohorts with Different Motivation Profiles appeared first on Quantic Foundry.| Quantic Foundry