I’ve been too busy to keep up with the RPG blog-o-sphere lately (more on that later), so I missed this excellent article at Goblin Punch on negotiations between PCs and monsters/NPCs. It makes a nice compliment to these two articles I’ve written on the subject:| Trollsmyth
A longer version of my entry two 2018 words RPG challenge submission. Submission link here. 4 or more players (at the moment), pen and paper needed. Every player creates a spirit inspired by an animal or a natural element. Write... Continue Reading →| designdrill
Dopo un lungo periodo di pausa, ho dato una forma al gioco che mi era venuto in mente partecipando al seminario di design organizzato nel forum, ormai defunto, di gentechedesign. Il gioco prende ispirazione da telefilm come Star Trek e... Continue Reading →| designdrill
Il buon Matteo Suppo ha aperto questo forum, Gente che Design, che trovo molto interessante e ha lanciato questo primo workshop che trovo altrettanto interessante! Si tratta di un forum di game des…| designdrill
This post grew from watching a video by Aaron the Pedantic (Twitter: @cha_neg) I saw recently, where he mentions things he (as a new guy with that edition) likes about AD&D, second edition. One…| Emperor's Notepad
This post is a brief outline of a teacher development session I’ve presented several times so far this year, including the IH Brno and IH Minsk conferences. This post is primarily a series of…| TeachingGamesEFL.com - by Mike Astbury
The Yawhg is an enchanting story telling game on PC. It makes a perfect end of term treat for older teen, and adult, classes that appreciate something a little different. It involves reading, discu…| TeachingGamesEFL.com - by Mike Astbury