When I was working on a [isometric game engine/map editor](https://github.com/anacierdem/LIME) a few years back, I thought that it would be a nice idea to use some kind of a messaging mechanism to communicate between different components of the engine. Although that implementation...| Ali Naci Erdem Personal Blog RSS
unique_ptr and weak_ptr constructors, initializers and usage examples. make_unique advantages and disadvantages. unique_ptr custom deleters usage examples and important notes to pay attention to.| C++ Senioreas
Smart memory management – the ability to maintain pointers “without worrying when they should be released” sounds really utopic, but is it really the entire truth about “sma…| C++ Senioreas