Shiny ray-traced reflections!| Matt Yan
A long, long time ago, when I was just a wee freshman at DigiPen, I saw an awesome photo. The array of PBR balls; every graphics programmer has probably seen it at least once. It was crazy to me that you could get something to look so real on a computer. This was the moment I […]| Matt Yan
Added a raft of user enhancements and productivity upgrades The post DriveWorks 23 upgrades 3D viz and user enhancements appeared first on DEVELOP3D.| DEVELOP3D
I make no claim to be an expert at this, but I did just need to convert a project from a slightly complicated setup.py / PBR configuration to pyproject.toml and thought I should write up where I landed. I say “slightly complicated” because there are a few very OpenStacky things I like to do in these things. Specifically:| Made by Mikal
Recent sports TV ratings, including the NASCAR Playoffs, Major League Baseball, the Paralympics and much more.| Sports Media Watch
Image-based lighting is an important part of a physically based rendering. Unfortunately straightforward IBL implementation for more complicated lighting models than Phong requires a huge lookup ta…| Krzysztof Narkowicz
Post to explain a workaround I did to override version information detected by pbr for zfec upstream.| Random Ramblings
This post describes how to integrate a cython extension with setuptools.| Random Ramblings
Microfacet multiple scattering approximations change content authoring – both for good (energy conservation) and for not so good (saturation changes with roughness). I was curious how current microfacet multiple scattering techniques compare against a measured real-life reference. After all, real-life surfaces … Continue reading →| Krzysztof Narkowicz
Over the holiday break I had some time to play with interesting ideas presented during the last SIGGRAPH. One thing which caught my attention was new analytical cloth BRDF from Sony Pictures Imageworks [EK17], which they use in movie production. … Continue reading →| Krzysztof Narkowicz
Here is the slides, course notes and Mathematica files of me and my-coworker Charles de Rousiers “Moving Frostbite to Physically based rendering” (The course notes have been update to v…| Sébastien Lagarde