I’ve been watching Star Trek for as long as I can remember. Though it’s always been in the air of culture, it wasn’t until March 2020—when we were all stuck at home with Netflix and nothing else to do—that I watched all of it from the beginning. Continue reading →| Sci-fi interfaces
Our final class for this round of posts is the Artificer, the setting's wizard equivalent. It draws heavily from Loch Eil's Wonder-Worker. Included are four Lores (wizard school equivalents).| Grackle Court
The prior post talked a great deal about scrap as a mechanic. Here's the rules for that and a class (the Astrologer) who uses them just as extensively, if not more so. But first, let's talk resources:| Grackle Court
In this post, we're looking at the two Fighter-esque classes in GLoW, the Knight and the Raider.| Grackle Court
Our first two GLoW classes are the Mutant and the Outcast.| Grackle Court
GLoW is a GLoGhack for playing in a post apocalyptic setting. Think Electric Bastionland meets Caves of Qud with some Gammaworld sprinkled o...| gracklecourt.blogspot.com
Nava Health's Glow IV is a functional health tool that integrates seamlessly into an aesthetics regimen and longevity-focused lifestyle.| Nava Health
Doom 3 is known for its shadows but in the last days something different got my interest: the volumetric effects around lights. Before we start, let me point something out: The aura around light is called many things. Here’s some terminology (please correct me if got this wrong): Glare occurs when light is too bright […]| Simonschreibt.