It all started with the following statement: "my renders are too slow". There were three issues as the root case: osm-carto had become more complex (nothing I can do there), my compute resources were| .:: Marcos Dione/StyXman's glob ::.
One of the parts of having my own map style with hypsometric contour lines is that I have to generate those contour lines. There's a tool in GDAL, particularly the one that actually does everything ba| .:: Marcos Dione/StyXman's glob ::.
Original post at Makina Corpus| blog.mathieu-leplatre.info