Probably everyone is familiar with a regular VPN. The traditional use case is to connect to a corporate or home network from a remote location, and access services as if you were there. But these days, the notion of “corporate network” and “home network” are less based around physical location. For instance, a company may … Continue reading Easily Accessing All Your Stuff with a Zero-Trust Mesh VPN→| The Changelog
Update 2023-04: The version of this page on my public website has some important updates, including how to use broadcast detection in Docker, Yggdrasil zero-config for ephemeral containers, and more. See it for the most current information. Sometimes you might want to run Docker containers on more than one host. Maybe you want to run … Continue reading Using Yggdrasil As an Automatic Mesh Fabric to Connect All Your Docker Containers, VMs, and Servers→| The Changelog
Choose a self-striping yarn to create a pretty color-blocked crochet mesh scarf. Or choose a solid color and add in a few stripes if you wish. The post Diamond Mesh Crochet Scarf Pattern appeared first on CrochetNCrafts.| CrochetNCrafts
Microsoft and Meta announced that they are teaming up for the future of the Metaverse - But what does that even mean?| Miska Kytö - Microsoft MVP
Mesh Avatars in Microsoft Teams are finally here! Read this article to learn how to use them!| Miska Kytö - Microsoft MVP
As one of the initial steps in my smart home journey back in November 2023, I purchased a set of 12 Aqara Temperature and Humidity Sensors for £101 (approximately £8 each) from Aliexpress. Today, t…| addshore
A generic approach to set up egress gateways that can route traffic to a restricted set of target remote hosts dynamically, including wildcard domains.| Istio
Learn how to add Generative AI to your Microsoft Mesh world!| Future Of Work - Miska Kytö
This is a long-awaited update to the previous mesh shading related posts. RDNA3 brings many interesting improvements to the hardware which simplify how mesh shaders work.| Timur’s blog
Mesh and task shaders (amplification shaders in D3D jargon) are a new way to process geometry in 3D applications. First proposed by NVidia in 2018 and initially available in the “Turing” series, they are now supported on RDNA2 GPUs and are part of the D3D12 API. There is also an extension in Vulkan (and a vendor-specific one in OpenGL). This post is about what mesh shadig is and next time I’m going to talk about how mesh/task shaders are implemented on the driver side.| Timur’s blog
Captain Jacquard would be so proud of you for embarking on this moody enterprise.| Leanne Choi
Dazzle in a pearly skirt. Perfect for parties at the office, or with friends and family!| Leanne Choi
Anthos Service Mesh for GKE can be installed in the following modes: In-cluster ASM using the asmcli utility Managed ASM using the asmcli utility Managed ASM using the ‘gcloud container fleet’ command Managed ASM using the Terraform asm submodule If you need to determine the installation mode used on your GKE cluster, you can examine ... GCP: determining whether ASM is installed via asmcli or gcloud fleet| Fabian Lee : Software Engineer
Consul est un outil permettant de gérer des micro-services, de la haute-disponibilité, mais aussi la sécurité et la communication entre les services. Cette page est condensé de ce que j'ai pu apprendre sur le sujet.| Une tasse de café
Microsoft Ignite 2023 has kicked off! Let's see all of the awesome updates related to Copilot, Mesh, Metaverse and much more!| Future Of Work - Miska Kytö
September 1 was a big day! The official cross-vendor Vulkan mesh shading extension that I teased a while ago, has now been officially released. This is a significant moment for me because I’ve spent considerable time making the RADV implementation and collaborated with some excellent people to help shape this extension in Khronos.| Timur’s blog
Previously, I gave you an introduction to mesh/task shaders and wrote up some details about how mesh shaders are implemented in the driver. But I left out the important details of how task shaders (aka. amplification shaders) work in the driver. In this post, I aim to give you some details about how task shaders work under the hood. Like before, this is based on my experience implementing task shaders in RADV and all details are already public information.| Timur’s blog
In the previous post I gave a brief introduction on what mesh and task shaders are from the perspective of application developers. Now it’s time to dive deeper and talk about how mesh shaders are implemented in a Vulkan driver on AMD HW. Note that everything I discuss here is based on my experience and understanding as I was working on mesh shader support in RADV and is already available as public information in open source driver code. The goal of this blog post is to elaborate on how mesh...| Timur’s blog
I've been building worlds in Microsoft Mesh for half a year in the private preview! Now it's finally time for me to share my experiences! 🤩| Future Of Work - Miska Kytö
💜Miska On Microsoft is my playground where we dive into Microsoft products around modern work, and especially Microsoft Mesh 🤩| Miska Kytö - Microsoft MVP
The Microsoft Metaverse is not dead! Check out what was announced at Build 2023!| Future Of Work - Miska Kytö
Learn how to get started with Immersive Spaces in Microsoft Teams! How to install, distribute and start using Mesh!| Future Of Work - Miska Kytö