This tutorial will teach you how to recreate a very popular effect in games: topographical maps. This is a two-part series, which will cover all the necessary aspects—from the Maths to the shader code—to make this possible: In this second part, we will focus on the edge detection algorithm that will be used to draw […] The post Topographical Maps in Unity: Edge Detection appeared first on Alan Zucconi.| Alan Zucconi
This tutorial will teach you how to recreate a very popular effect in games: topographical maps. This is a two-part series, which will cover all the necessary aspects—from the Maths to the shader code—to make this possible: Part 1. Topographical Maps: Terrain Shading Part 2. Topographical Maps: Edge Detection A link to download the full […] The post Topographical Maps in Unity: Terrain Shading appeared first on Alan Zucconi.| Alan Zucconi