INTRODUCTION| Goodberry Monthly
I was rereading Quicker Combat for Boot Hill by Prismatic Wasteland. I’ve had a cluster of unrefined ideas surrounding firefights in RPGs, and this feels like it could add another piece. Pris…| Dice Goblin
I’ve kept tinkering at the ideas in this blogpost, boiled it down to 12 core archetypes, and bundled it all in a handy PDF/HTML reference document! It can be found on Itch.io now! Just Use Be…| Dice Goblin
I was thinking about the classic principle of Just Use Bears. I think this can be expanded a bit, by looking at other animal archetypes. This might be useful to flesh out encounter tables, or create interesting custom monsters/wildlife – take an animal and reskin it. To keep it system-agnostic, I’m using keywords instead of […]| Dice Goblin
I came across 2×71 by emmy on Itch.io, a new version of the original 1978 rules for Gamma World. Browsing through them, I came across an idea that I think deserves a spotlight: Artifact Examin…| Dice Goblin
I like to, when working on TTRPGs, think of particular scenes, feelings, moments, setpieces I want to emulate. If a system I thought of works well, these moments will occur naturally, putting playe…| Dice Goblin
I was reading up on interesting ways to do abstract wealth, treasure & spending today, and I came across many interesting interpretations, such as Bury Your Gold: On Abstract Wealth by Prismati…| Dice Goblin