Last time in Belswick, the PCs negotiated for safe passage with a bunch of frost giants who'd lost their holy silver cup. These sessions they solve the riddle of who stole the Cup of Thrymm and get it back from a lake hag. Also: playing nice with Orcs, saving young love and getting adopted by a Roc.| The Things We Do for XP
Last time in Belswick, our adventuring party joined the Eagle Lances of the Rock, a mercenary company that's fighting off the invasion by nasty, possibly heretical and definitely semi-French Arrayne in the south. To open a new route for the company, the party is to negotiate safe passage with the frost giants of the southern snake mountains. Off you trot.| The Things We Do for XP
Last session in Belswick, the players vanquished Xiximanter the Lich and finally cleared the Tomb of the Serpent Kings. Hoorah! Now they deal with the aftermath in a length downtime session, which ends with a double botch and sudden PC death. I already ran part of this haven turn for two players in a mini session for 2 players; this time, we pick up with almost the entire group - our wizard couldn't make it.| The Things We Do for XP
"What the fuck happened to your family's armor and shield?"| The Things We Do for XP
How does a lich manage to die at the hands of five level 6 rubes? Careful roleplay and following Keith Amman's advice, that's how! In The Monsters Know What They're Doing, Keith sets out how to have a lich lay waste to adventurers in style - but also explains how a lich's arrogance can have it make critical mistakes.| The Things We Do for XP
Last session in Belswick, our band of luminaries got rid of the Brent-clones infesting the Tomb of the Serpent Kings, and killed the original Brent the bandit where he lay in the fungal cloning chamber. | thethingswedoforxp.blogspot.com
Over 30 sessions of this campaign, unbelievable! I'm still enjoying it, even though Planescape, Eberron, Star Wars and Delta Green are very tempting. So many campaign ideas, so little time. | thethingswedoforxp.blogspot.com
Much manoeuvering around the Arraynian woodsmen, who seem very in touch with each other, even finishing each others' sentences. Their leader appears to be a strawberry-blond woman in the habit of inhaling purple smoke, who claims to be a trader from Arrayne looking for a profitable route into Belswick. Or, you know, they could be a nest of psionics spies like the ones that murdered the group's last patron.| thethingswedoforxp.blogspot.com
Last time in Belswick, the players fought off assassins at the wedding of lord Haine Kerjules the Hedgehog and Olga the Widow - not succeeding in saving either of them (although in Olga's case, she'd been dead for a few years already). Now under the control of Haine's son Silas, fiefs Crossroads and Culfield are preparing to join the war of wider Belswick against southern Arrayne.| thethingswedoforxp.blogspot.com
Last time in Belswick, my players worked their| thethingswedoforxp.blogspot.com
It's time to get married! Lomin has been playing the role of long-deceased Lady Olga of Culfield, who was a close friend and didn't have heirs or relatives who could inherit. Now Olga will marry Lord Kerjules of neighbouring Crossroads to cement the region against coming war with southern Arrayne. | thethingswedoforxp.blogspot.com
After 22 sessions of Belswick, my group is roughly back where they left the Tomb of the Serpent Kings 18 sessions ago: mostly cleared out, but with all the interesting bits left for the next band of squatters to move in. Last session they attacked the front door, this session they dug deeper.| thethingswedoforxp.blogspot.com
Super quick recap, because I have a lot on my plate (such as running not 1 but maybe 2 more campaigns on the side!)| thethingswedoforxp.blogspot.com
LAST SESSION IN BELSWICK| thethingswedoforxp.blogspot.com