The lead developer of the MiSTer’s Saturn core added the last four months’ worth of test updates to the main branch over the weekend, fixing an issue with saving games...| SEGA SATURN, SHIRO!
Plus: a 486 in your wallet, a PS1 roguelike and an MSX RPG classic.| Read Only Memo
In April 2009, a Sega fan decided to look into emulating the Mega LD, a quirky and little-known hybrid of Genesis and LaserDisc. This week he finished the job.| Read Only Memo
Plus: A fantastic anime series' DS tie-in gets an English translation.| Read Only Memo
Also this issue: a plus-sized portion of patch notes and an utterly unkown PS2 horror game, back online.| Read Only Memo
Like Digital Eclipse's docugames, Marcin Wichary's "Frame of preference" is pioneering how to use emulation to tell a story.| Read Only Memo
Plus: How's that GameCube emulation on the new console, anyway?| Read Only Memo
Thoughts on the BS emulator developers deal with every day, and what we can do about it.| Read Only Memo
The PvP mech battler is finally playable online in Xbox 360 emulator Xenia, and I talked to the modder making it happen.| Read Only Memo
You can now play an unreleased N64 game on your PC at 4K and that rules. Plus: a new Sega Saturn emulator and a Puyo Puyo roguelike!?| Read Only Memo
Sakura Wars translation crew: Interviewed. Plus this issue, Princess Crown for the Saturn, 120 fps GameCube games(!?) and more.| Read Only Memo
Walking Gundam encyclopedia Tom Aznable takes us on a tour of 4 underrated Gundam greats from the '90s and 2000s.| Read Only Memo
Get ready for N64 Recompiled to make its grand re-debut with mod support and more game ports on the way. Plus: a once-lost Mega Man Legends spin-off, saved and translated.| Read Only Memo
Plus: PS3 emulation on Android makes impressive progress and two cult classics get English translations.| Read Only Memo
Meet ShaderGlass, the new king of convenient post-processing. Plus, a new benchmark for static recompilation and some very nice hot air balloons.| Read Only Memo
How MAME devs finally got sound working for the 3D arcade system. Plus: PC Engine LaserActive support gets fast-tracked.| Read Only Memo
Game saving is broken for anyone using the latest stable Saturn core after the main MiSTer branch was updated last week. Alexey Melnikov, aka Sorgelig, the father of the MiSTer project, pushed a ne…| SEGA SATURN, SHIRO!
Taki Udon, known for the MiSTer Pi and the upcoming SuperStation One, announced Wednesday that their FPGA devices support loading Sega Saturn discs with the SuperDock add-on. The Saturn support com…| SEGA SATURN, SHIRO!
The Saturn MiSTer core has passed all currently known tests, according to one of the people who works on it, representing how closely it replicates the functionality of an original console. “…| SEGA SATURN, SHIRO!
The lead developer of the MiSTer’s Saturn core added the last five months’ worth of test updates to the main branch yesterday, making them more accessible to users of the FPGA. Updating…| SEGA SATURN, SHIRO!
Introduction Last time, we started our MiSTer journey and could run the various cores that didn’t require the add-on memory expansion module. I finally received the memory expansion board, so now t…| Stephen Smith's Blog
Introduction Imagine you could have a small Single Board Computer (SBC) with programmable hardware that can be configured to run as any personal computer, gaming console or arcade machine created b…| Stephen Smith's Blog