In the previous post I had talked a little bit about image ordering, and image transparency. The way the image data was held in memory was very quirky! We had to create an entire header file for each image, and each image had to be an entirely different structure definition due to arrays of data being different from image to image. I'd like to show you a method that makes use of some clever macros in order to achieve an interesting variable-sized image structure! The idea was actually brought...