Mothership, for all the attention it (rightfully) gets for its layout, strong sense of theme, atmosphere and mass appeal etc, doesn’t seem to elicit much mechanical discussion or hacking. In particular, the Panic Die/Table rules, and the associated trauma responses for each player class. Pondering this has meant I’ve had a draft post entitled “Mothership panic die, but for supply?” sat on my Google drive for a few months. I’m trying to blog more this year, so I decided to actually f...