This is another post from my old devlog I'm transfering here. I really liked this post so I thought I'll keep it. This happened before I started to make that roguelike, but I feel like I should talk about this, I think it’s important for the newcomers in gamedev. This is gonna be an incoherent rambling, but I hope my point comes across. Dunno about others, but I’m sure many gamedevs have so many ideas they don’t know where to start. I had this panic before the Games Made Quick gamejam ...